kaboom
Kaboom is an open-source JavaScript game programming library that makes it easy to create 2D games using functions and entities. It is designed to be simple and beginner-friendly, yet powerful in creating complex game dynamics. Kaboom features include sprite rendering, tilemaps, collision handling, audio playback, and more.
Tags
How to Play Kaboom
-
Initialization: Import Kaboom into your JavaScript project with
import kaboom from "kaboom";
and start the game withkaboom();
. -
Entities: Use
add()
to create game entities by defining their components, like position (pos()
), and sprite (sprite()
). -
Collisions: Implement collision detection by specifying collision areas with
area()
and define behavior on collision usingcollides()
. -
Control: Detect user input with
keyPress()
,mouseClick()
, etc., to manipulate game entities. -
Game Loop: Update game logic using
action()
, which runs every frame for specified entities. -
Graphics: Load and draw sprites with
loadSprite()
anddraw()
functions. -
Sound: Include sound effects with
loadSound()
and play usingplay()
function. -
Tilemaps: Create levels using grid-based tilemaps for structured game worlds.
-
End Game: Use game-over or win conditions with events or simple checks.
Faqs
Q: What is Kaboom.js for?
A: Kaboom.js is used for creating 2D games in JavaScript, streamlining the process with easy functions and a beginner-friendly approach.
Q: Is Kaboom.js free to use?
A: Yes, Kaboom.js is open-source and free for anyone to use.
Q: What platforms are supported?
A: Games made with Kaboom.js can be played in any modern web browser.
Q: Can I contribute to Kaboom.js?
A: Yes, contributions are welcome, and the project is hosted on GitHub.
Q: Does Kaboom.js support multiplayer?
A: While Kaboom.js itself doesn't provide built-in multiplayer support, it can be integrated with networking solutions.
Support Languages
Kaboom primarily supports JavaScript.