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Godot MultiMesh Toy

Check out the Godot MultiMesh Toy! This quirky little creation comes from a fun experiment with MultiMeshInstance3D in Godot. It's a playground for your imagination where you can manipulate a bunch of points with ease. Great for artistic exploration or just some light-hearted fun, it's like a crafty toolkit right on your screen. Dive in and see what you can create!

Platform:
PC / Mobile
Release Date:
2025-01-01
Updated Date:
2025-05-30
Version:
1.0.0

Godot MultiMesh Toy Controls

ALT+RMB+DRAG Horizontal to control selection radius, ALT+RMB+DRAG Vertical for selection falloff, SHIFT+MMB to pan, R to reset points, CTRL to click-select a new point when 'Select On Click' is off.

Godot MultiMesh Toy Features

Fun and creative point manipulation, Simple controls for easy use, Great for experimenting with MultiMeshInstance3D, Fullscreen mode recommended to avoid mouse issues.

Reviews

A delightful experience for artists, Easy to grasp yet filled with possibilities, A fantastic tool for experimenting with point dynamics.

Tips

Try exploring different point configurations, Use fullscreen for a smoother interaction, Don't be afraid to reset and start fresh whenever you want.

Godot MultiMesh Toy In-Game Screenshots

Godot MultiMesh Toy