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Пробач, що не сказав раніше

“Пробач, що не сказав раніше” is a narrative-driven game that explores themes of regret and reconciliation through various story paths.

Platform:
PC / Mobile
Release Date:
2024-11-05
Updated Date:
2025-05-30
Version:
1.0.0

Gameplay Overview

  • Objective: Navigate through stories, uncover hidden truths, and work towards reconciliation.
  • Controls: Use arrow keys to navigate through the dialogue.
  • Decisions: Make choices that affect the outcome of the story.
  • Endings: Multiple endings based on the decisions you make.
  • Progress: Your progress is auto-saved at checkpoints.

Instructions

  1. Start: Launch the game and choose a story path.
  2. Interact: Use the arrow keys to move through the text and make decisions.
  3. Save/Load: The game saves automatically - you can load your progress from the main menu.
  4. End: Reach one of the story’s possible endings, then you can replay to discover others.

Пробач, що не сказав раніше FAQs

Q: What is the main theme of the game?
A: It centers around regret and reconciliation.

Q: How does decision-making affect gameplay?
A: Decisions influence the story's direction and ending.

Q: Can I replay the game with different outcomes?
A: Yes, multiple playthroughs offer different endings.

Q: Is there a saving function?
A: The game auto-saves at various checkpoints.

Q: What platforms is the game available on?
A: It is available on PC, Mac, and mobile devices.

Support Languages

The game supports Ukrainian, English, and Russian.